IOSUtils.cpp
1.01 KB
#include "IOSUtils.hpp"
#include "AdapterBase.h"
Session IOSUtils::getSession(Session session_obj) {
Session session;
session.orientation = session_obj.orientation == 1 ? 4 : session_obj.orientation ;
session.tracking_smoother = session.tracking_smoother;
session.gesture_smoother = session.gesture_smoother;
session.add_on = session.add_on;
session.flag = session.flag;
Features features;
features.enabled_gestures = session.features.enabled_gestures;
features.pinch_poi = session.features.pinch_poi;
features.prediction = session.features.prediction;
features.skeleton_in_3d = session.features.skeleton_in_3d;
session.features = features;
return session;
}
ManoSettings IOSUtils::getManoSettings(ManoSettings mano_settings) {
return mano_settings;
}
LicenseStatus IOSUtils::createLicenseStatus(LicenseStatus status) {
return status;
}
void IOSUtils::setIsPowerSaveMode(bool isPowerSaveModeOn) {
return;
}
bool IOSUtils::isPowerSaveMode() {
return false;
}