IOSUtils.cpp 1.01 KB
#include "IOSUtils.hpp"
#include "AdapterBase.h"

Session IOSUtils::getSession(Session session_obj) {
    Session session;
    session.orientation = session_obj.orientation == 1 ? 4 : session_obj.orientation ;
    session.tracking_smoother =  session.tracking_smoother;
    session.gesture_smoother = session.gesture_smoother;
    session.add_on = session.add_on;
    session.flag = session.flag;
    Features features;
    features.enabled_gestures = session.features.enabled_gestures;
    features.pinch_poi = session.features.pinch_poi;
    features.prediction = session.features.prediction;
    features.skeleton_in_3d = session.features.skeleton_in_3d;
    session.features = features;
    return session;
}

ManoSettings IOSUtils::getManoSettings(ManoSettings mano_settings) {
    return mano_settings;
}

LicenseStatus IOSUtils::createLicenseStatus(LicenseStatus status) {
    return status;
}

void IOSUtils::setIsPowerSaveMode(bool isPowerSaveModeOn) {
    return;
}

bool IOSUtils::isPowerSaveMode() {
    return false;
}